Protocol Specification with UML

When building distributed application sometimes you need to use some kind of protocol to allow your parts to communicate each other. In the simple example I have been using for a while where you have an embedded client asking to a centralized server for new firmware updates, you have to establish a way to log into the server and ask for the next available version you can upgrade.

Along with the Class and sequence diagrams you have to use the State Machine diagrams or Protocol State Machine diagrams. The main difference is in the second one you do not need to specify embedded states.

I will write a longer post with some diagrams and nifty stuff 😀